Visual Effects Survey Summarisation
In this essay I will go through each question on the survey
I created and distributed and summarise the results of the individual questions.
I will then summarise the results of the survey in general at the end to
outline the strengths and weaknesses of my work and give myself targets for
improvement in future visual effects projects.
Question 1: What did you like most about
the animation?
This starting question prompted all
positive feedback as it asked people for their favourite aspect of the video,
with people focusing mostly on the animated elements of the Mario game being
projected into real life and the general idea of this video.
Question 2: What do you think of the
quality of the animated elements?
This question also prompted mostly
positive feedback with viewers liking the quality of the characters and how
much they resembled the original game.
Question 3: How smoothly does the Mario
animation animate?
Viewers all agreed that the Mario
animation animated smoothly, some also said that it runs very similarly to the
actual game. Only one result said that it appeared to glitch in the middle.
Question 4: How well do the live-action
footage and animated footage move together?
All viewers thought that the two pieces
of footage moved together smoothly but was jumpy at certain points and at one
point the Mario footage seemed to jump out of sync with the live-action
footage. This was something I did not notice and I do not think was obvious to
everyone.
Question 5: If you think the videos do
animate together smoothly; how realistic is the scene? If you do not think the
videos animate together smoothly; why does the scene not seem realistic? (Don't
say, "Because holograms haven't been invented yet")
The general opinion in this question is
that the video seems quite realistic except for the moments mentioned in the
question above. Some viewer’s even mention that it is because of the
introduction footage of the actor setting up the scene that makes the Animated
footage seems more realistic.
Question 6: What could be improved?
All of the viewers had a shared opinion
when answering this question, saying that the introduction scenes took up to
much time in the video and should be shortened. Some viewers suggested
improving the motion tracking in future projects so that the animated footage
and the live-action footage move together better. Some also mentioned the
aura/glow of the characters was a bit strong.
Question 7: What is your overall opinion
of the video?
The over all opinion of the video is
positive. All the viewers enjoyed watching the video and enjoyed it’s
creativity and realism.
Question 8: How much experience do you
have with animation?
This question was a multiple-choice
question to gain an idea of how much understanding the viewers of the video had
of the animation process.
Most viewers selected the option of:
Lots, I am an animation student, teacher or professional.
One viewer answered: Some, I have
started an animation related course or use online tutorials for fun.
And the rest answered with: Not much,
only what I see in films.
From the answers of this question I can
assume that the feedback I have received is constructive that most of it can be
used as targets for future projects so that I might improve on the mistakes I
made in this first visual effects project.
To summarize, the survey results show
that some of the weaknesses of my work are obvious to people of any animation
experience such as the length of the introduction. However the strengths of the
video also seem to be commonly noticed with any viewer, such as the smoothness
of the animated characters and the animated and live-action footage moving
together also the interesting idea of the video. So even though this was my
first visual effects project and despite the flaws in the video, viewers
thought that my work was well made, ran smoothly and was enjoyable and
interesting to watch.
In conclusion, like with any first
attempt at a new thing there are issues, but I believe the issues mentioned
above, especially in answer to the survey question “what could be improved” are
things that can be improved upon in future projects and with more practice and
so I will use them as targets to increase my skill and the quality of future
work.
Based on the feedback of these survey
results and my own opinions, some preliminary future targets will be to:
-Think more about the camera movement
and position in relation to the CGI elements so that they can be shown better.
-Spend more time thinking about the
sounds that will be used in the video.
-Think more about the content of the
video and focus more on the animated scenes and not long empty scenes with
nothing happening.
In the future I think I will create
better surveys that have a larger variety of questions so that I may collect
more constructive and informative feedback on my work so that I can create more
and better targets for myself on which to improve upon, as I believe this
survey was not as informative or thorough as it could have been or needed to be
to provide me with a good level of constructive feedback.
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